import { MeshBasicMaterial, MeshPhongMaterial, Texture } from 'three'; import { IVector3, PoiMeshOptions } from '../Interface'; import { BaseMesh } from './BaseMesh'; interface PolygonPoiMeshInfo extends PoiMeshOptions { points: IVector3[]; } declare class PolygonPoiMesh extends BaseMesh { image: PoiMeshOptions['image']; constructor(params: PolygonPoiMeshInfo, textureCache?: Map); } export { PolygonPoiMesh, PolygonPoiMeshInfo, };