import { Group, Light, Object3D } from 'three'; import { BaseObject3D, Canvas3D, Decal, Model, PluginObject, Poi, PoiNode, Topology } from '../Library'; declare class ObjectsCache { objects: Map; classified: { Group: Set>; Light: Set; Model: Set; Poi: Set; PoiNode: Set; Canvas3D: Set; Topology: Set; Helper: Set>; Decal: Set; PluginObject: Set; }; dispose(): void; } export { ObjectsCache, };