/** * Source Code first verified at https://etherscan.io on Thursday, March 14, 2019 (UTC) */ pragma solidity ^0.4.11; /** * @title ERC20Basic * @dev Simpler version of ERC20 interface * @dev see https://github.com/ethereum/EIPs/issues/179 */ contract ERC20Basic { uint256 public totalSupply; function balanceOf(address who) public constant returns (uint256); function transfer(address to, uint256 value) public returns (bool); event Transfer(address indexed from, address indexed to, uint256 value); } /** * This smart contract code is Copyright 2017 TokenMarket Ltd. For more information see https://tokenmarket.net * * Licensed under the Apache License, version 2.0: https://github.com/TokenMarketNet/ico/blob/master/LICENSE.txt */ /** * Safe unsigned safe math. * * https://blog.aragon.one/library-driven-development-in-solidity-2bebcaf88736#.750gwtwli * * Originally from https://raw.githubusercontent.com/AragonOne/zeppelin-solidity/master/contracts/SafeMathLib.sol * * Maintained here until merged to mainline zeppelin-solidity. * */ library SafeMathLibExt { function times(uint a, uint b) returns (uint) { uint c = a * b; assert(a == 0 || c / a == b); return c; } function divides(uint a, uint b) returns (uint) { assert(b > 0); uint c = a / b; assert(a == b * c + a % b); return c; } function minus(uint a, uint b) returns (uint) { assert(b <= a); return a - b; } function plus(uint a, uint b) returns (uint) { uint c = a + b; assert(c>=a); return c; } } // Temporarily have SafeMath here until all contracts have been migrated to SafeMathLib version from OpenZeppelin /** * Math operations with safety checks */ contract SafeMath { function safeMul(uint a, uint b) internal returns (uint) { uint c = a * b; assert(a == 0 || c / a == b); return c; } function safeDiv(uint a, uint b) internal returns (uint) { assert(b > 0); uint c = a / b; assert(a == b * c + a % b); return c; } function safeSub(uint a, uint b) internal returns (uint) { assert(b <= a); return a - b; } function safeAdd(uint a, uint b) internal returns (uint) { uint c = a + b; assert(c>=a && c>=b); return c; } function max64(uint64 a, uint64 b) internal constant returns (uint64) { return a >= b ? a : b; } function min64(uint64 a, uint64 b) internal constant returns (uint64) { return a < b ? a : b; } function max256(uint256 a, uint256 b) internal constant returns (uint256) { return a >= b ? a : b; } function min256(uint256 a, uint256 b) internal constant returns (uint256) { return a < b ? a : b; } } /** * @title Ownable * @dev The Ownable contract has an owner address, and provides basic authorization control * functions, this simplifies the implementation of "user permissions". */ contract Ownable { address public owner; event OwnershipTransferred(address indexed previousOwner, address indexed newOwner); /** * @dev The Ownable constructor sets the original `owner` of the contract to the sender * account. */ function Ownable() { owner = msg.sender; } /** * @dev Throws if called by any account other than the owner. */ modifier onlyOwner() { require(msg.sender == owner); _; } /** * @dev Allows the current owner to transfer control of the contract to a newOwner. * @param newOwner The address to transfer ownership to. */ function transferOwnership(address newOwner) onlyOwner public { require(newOwner != address(0)); OwnershipTransferred(owner, newOwner); owner = newOwner; } } /** * This smart contract code is Copyright 2017 TokenMarket Ltd. For more information see https://tokenmarket.net * * Licensed under the Apache License, version 2.0: https://github.com/TokenMarketNet/ico/blob/master/LICENSE.txt */ /** * This smart contract code is Copyright 2017 TokenMarket Ltd. For more information see https://tokenmarket.net * * Licensed under the Apache License, version 2.0: https://github.com/TokenMarketNet/ico/blob/master/LICENSE.txt */ /* * Haltable * * Abstract contract that allows children to implement an * emergency stop mechanism. Differs from Pausable by causing a throw when in halt mode. * * * Originally envisioned in FirstBlood ICO contract. */ contract Haltable is Ownable { bool public halted; modifier stopInEmergency { if (halted) throw; _; } modifier stopNonOwnersInEmergency { if (halted && msg.sender != owner) throw; _; } modifier onlyInEmergency { if (!halted) throw; _; } // called by the owner on emergency, triggers stopped state function halt() external onlyOwner { halted = true; } // called by the owner on end of emergency, returns to normal state function unhalt() external onlyOwner onlyInEmergency { halted = false; } } /** * This smart contract code is Copyright 2017 TokenMarket Ltd. For more information see https://tokenmarket.net * * Licensed under the Apache License, version 2.0: https://github.com/TokenMarketNet/ico/blob/master/LICENSE.txt */ /** * Interface for defining crowdsale pricing. */ contract PricingStrategy { address public tier; /** Interface declaration. */ function isPricingStrategy() public constant returns (bool) { return true; } /** Self check if all references are correctly set. * * Checks that pricing strategy matches crowdsale parameters. */ function isSane(address crowdsale) public constant returns (bool) { return true; } /** * @dev Pricing tells if this is a presale purchase or not. @param purchaser Address of the purchaser @return False by default, true if a presale purchaser */ function isPresalePurchase(address purchaser) public constant returns (bool) { return false; } /* How many weis one token costs */ function updateRate(uint newOneTokenInWei) public; /** * When somebody tries to buy tokens for X eth, calculate how many tokens they get. * * * @param value - What is the value of the transaction send in as wei * @param tokensSold - how much tokens have been sold this far * @param weiRaised - how much money has been raised this far in the main token sale - this number excludes presale * @param msgSender - who is the investor of this transaction * @param decimals - how many decimal units the token has * @return Amount of tokens the investor receives */ function calculatePrice(uint value, uint weiRaised, uint tokensSold, address msgSender, uint decimals) public constant returns (uint tokenAmount); } /** * This smart contract code is Copyright 2017 TokenMarket Ltd. For more information see https://tokenmarket.net * * Licensed under the Apache License, version 2.0: https://github.com/TokenMarketNet/ico/blob/master/LICENSE.txt */ /** * Finalize agent defines what happens at the end of succeseful crowdsale. * * - Allocate tokens for founders, bounties and community * - Make tokens transferable * - etc. */ contract FinalizeAgent { bool public reservedTokensAreDistributed = false; function isFinalizeAgent() public constant returns(bool) { return true; } /** Return true if we can run finalizeCrowdsale() properly. * * This is a safety check function that doesn't allow crowdsale to begin * unless the finalizer has been set up properly. */ function isSane() public constant returns (bool); function distributeReservedTokens(uint reservedTokensDistributionBatch); /** Called once by crowdsale finalize() if the sale was success. */ function finalizeCrowdsale(); } /** * This smart contract code is Copyright 2017 TokenMarket Ltd. For more information see https://tokenmarket.net * * Licensed under the Apache License, version 2.0: https://github.com/TokenMarketNet/ico/blob/master/LICENSE.txt */ /** * @title ERC20 interface * @dev see https://github.com/ethereum/EIPs/issues/20 */ contract ERC20 is ERC20Basic { function allowance(address owner, address spender) public constant returns (uint256); function transferFrom(address from, address to, uint256 value) public returns (bool); function approve(address spender, uint256 value) public returns (bool); event Approval(address indexed owner, address indexed spender, uint256 value); } /** * A token that defines fractional units as decimals. */ contract FractionalERC20Ext is ERC20 { uint public decimals; uint public minCap; } /** * Abstract base contract for token sales. * * Handle * - start and end dates * - accepting investments * - minimum funding goal and refund * - various statistics during the crowdfund * - different pricing strategies * - different investment policies (require server side customer id, allow only whitelisted addresses) * */ contract CrowdsaleExt is Haltable { /* Max investment count when we are still allowed to change the multisig address */ uint public MAX_INVESTMENTS_BEFORE_MULTISIG_CHANGE = 5; using SafeMathLibExt for uint; /* The token we are selling */ FractionalERC20Ext public token; /* How we are going to price our offering */ PricingStrategy public pricingStrategy; /* Post-success callback */ FinalizeAgent public finalizeAgent; /* name of the crowdsale tier */ string public name; /* tokens will be transfered from this address */ address public multisigWallet; /* if the funding goal is not reached, investors may withdraw their funds */ uint public minimumFundingGoal; /* the UNIX timestamp start date of the crowdsale */ uint public startsAt; /* the UNIX timestamp end date of the crowdsale */ uint public endsAt; /* the number of tokens already sold through this contract*/ uint public tokensSold = 0; /* How many wei of funding we have raised */ uint public weiRaised = 0; /* How many distinct addresses have invested */ uint public investorCount = 0; /* Has this crowdsale been finalized */ bool public finalized; bool public isWhiteListed; address[] public joinedCrowdsales; uint8 public joinedCrowdsalesLen = 0; uint8 public joinedCrowdsalesLenMax = 50; struct JoinedCrowdsaleStatus { bool isJoined; uint8 position; } mapping (address => JoinedCrowdsaleStatus) joinedCrowdsaleState; /** How much ETH each address has invested to this crowdsale */ mapping (address => uint256) public investedAmountOf; /** How much tokens this crowdsale has credited for each investor address */ mapping (address => uint256) public tokenAmountOf; struct WhiteListData { bool status; uint minCap; uint maxCap; } //is crowdsale updatable bool public isUpdatable; /** Addresses that are allowed to invest even before ICO offical opens. For testing, for ICO partners, etc. */ mapping (address => WhiteListData) public earlyParticipantWhitelist; /** List of whitelisted addresses */ address[] public whitelistedParticipants; /** This is for manul testing for the interaction from owner wallet. You can set it to any value and inspect this in blockchain explorer to see that crowdsale interaction works. */ uint public ownerTestValue; /** State machine * * - Preparing: All contract initialization calls and variables have not been set yet * - Prefunding: We have not passed start time yet * - Funding: Active crowdsale * - Success: Minimum funding goal reached * - Failure: Minimum funding goal not reached before ending time * - Finalized: The finalized has been called and succesfully executed */ enum State{Unknown, Preparing, PreFunding, Funding, Success, Failure, Finalized} // A new investment was made event Invested(address investor, uint weiAmount, uint tokenAmount, uint128 customerId); // Address early participation whitelist status changed event Whitelisted(address addr, bool status, uint minCap, uint maxCap); event WhitelistItemChanged(address addr, bool status, uint minCap, uint maxCap); // Crowdsale start time has been changed event StartsAtChanged(uint newStartsAt); // Crowdsale end time has been changed event EndsAtChanged(uint newEndsAt); function CrowdsaleExt(string _name, address _token, PricingStrategy _pricingStrategy, address _multisigWallet, uint _start, uint _end, uint _minimumFundingGoal, bool _isUpdatable, bool _isWhiteListed) { owner = msg.sender; name = _name; token = FractionalERC20Ext(_token); setPricingStrategy(_pricingStrategy); multisigWallet = _multisigWallet; if(multisigWallet == 0) { throw; } if(_start == 0) { throw; } startsAt = _start; if(_end == 0) { throw; } endsAt = _end; // Don't mess the dates if(startsAt >= endsAt) { throw; } // Minimum funding goal can be zero minimumFundingGoal = _minimumFundingGoal; isUpdatable = _isUpdatable; isWhiteListed = _isWhiteListed; } /** * Don't expect to just send in money and get tokens. */ function() payable { throw; } /** * Make an investment. * * Crowdsale must be running for one to invest. * We must have not pressed the emergency brake. * * @param receiver The Ethereum address who receives the tokens * @param customerId (optional) UUID v4 to track the successful payments on the server side * */ function investInternal(address receiver, uint128 customerId) stopInEmergency private { // Determine if it's a good time to accept investment from this participant if(getState() == State.PreFunding) { // Are we whitelisted for early deposit throw; } else if(getState() == State.Funding) { // Retail participants can only come in when the crowdsale is running // pass if(isWhiteListed) { if(!earlyParticipantWhitelist[receiver].status) { throw; } } } else { // Unwanted state throw; } uint weiAmount = msg.value; // Account presale sales separately, so that they do not count against pricing tranches uint tokenAmount = pricingStrategy.calculatePrice(weiAmount, weiRaised, tokensSold, msg.sender, token.decimals()); if(tokenAmount == 0) { // Dust transaction throw; } if(isWhiteListed) { if(tokenAmount < earlyParticipantWhitelist[receiver].minCap && tokenAmountOf[receiver] == 0) { // tokenAmount < minCap for investor throw; } // Check that we did not bust the investor's cap if (isBreakingInvestorCap(receiver, tokenAmount)) { throw; } updateInheritedEarlyParticipantWhitelist(receiver, tokenAmount); } else { if(tokenAmount < token.minCap() && tokenAmountOf[receiver] == 0) { throw; } } if(investedAmountOf[receiver] == 0) { // A new investor investorCount++; } // Update investor investedAmountOf[receiver] = investedAmountOf[receiver].plus(weiAmount); tokenAmountOf[receiver] = tokenAmountOf[receiver].plus(tokenAmount); // Update totals weiRaised = weiRaised.plus(weiAmount); tokensSold = tokensSold.plus(tokenAmount); // Check that we did not bust the cap if(isBreakingCap(weiAmount, tokenAmount, weiRaised, tokensSold)) { throw; } assignTokens(receiver, tokenAmount); // Pocket the money if(!multisigWallet.send(weiAmount)) throw; // Tell us invest was success Invested(receiver, weiAmount, tokenAmount, customerId); } /** * Allow anonymous contributions to this crowdsale. */ function invest(address addr) public payable { investInternal(addr, 0); } /** * The basic entry point to participate the crowdsale process. * * Pay for funding, get invested tokens back in the sender address. */ function buy() public payable { invest(msg.sender); } function distributeReservedTokens(uint reservedTokensDistributionBatch) public inState(State.Success) onlyOwner stopInEmergency { // Already finalized if(finalized) { throw; } // Finalizing is optional. We only call it if we are given a finalizing agent. if(address(finalizeAgent) != address(0)) { finalizeAgent.distributeReservedTokens(reservedTokensDistributionBatch); } } function areReservedTokensDistributed() public constant returns (bool) { return finalizeAgent.reservedTokensAreDistributed(); } function canDistributeReservedTokens() public constant returns(bool) { CrowdsaleExt lastTierCntrct = CrowdsaleExt(getLastTier()); if ((lastTierCntrct.getState() == State.Success) && !lastTierCntrct.halted() && !lastTierCntrct.finalized() && !lastTierCntrct.areReservedTokensDistributed()) return true; return false; } /** * Finalize a succcesful crowdsale. * * The owner can triggre a call the contract that provides post-crowdsale actions, like releasing the tokens. */ function finalize() public inState(State.Success) onlyOwner stopInEmergency { // Already finalized if(finalized) { throw; } // Finalizing is optional. We only call it if we are given a finalizing agent. if(address(finalizeAgent) != address(0)) { finalizeAgent.finalizeCrowdsale(); } finalized = true; } /** * Allow to (re)set finalize agent. * * Design choice: no state restrictions on setting this, so that we can fix fat finger mistakes. */ function setFinalizeAgent(FinalizeAgent addr) public onlyOwner { assert(address(addr) != address(0)); assert(address(finalizeAgent) == address(0)); finalizeAgent = addr; // Don't allow setting bad agent if(!finalizeAgent.isFinalizeAgent()) { throw; } } /** * Allow addresses to do early participation. */ function setEarlyParticipantWhitelist(address addr, bool status, uint minCap, uint maxCap) public onlyOwner { if (!isWhiteListed) throw; assert(addr != address(0)); assert(maxCap > 0); assert(minCap <= maxCap); assert(now <= endsAt); if (!isAddressWhitelisted(addr)) { whitelistedParticipants.push(addr); Whitelisted(addr, status, minCap, maxCap); } else { WhitelistItemChanged(addr, status, minCap, maxCap); } earlyParticipantWhitelist[addr] = WhiteListData({status:status, minCap:minCap, maxCap:maxCap}); } function setEarlyParticipantWhitelistMultiple(address[] addrs, bool[] statuses, uint[] minCaps, uint[] maxCaps) public onlyOwner { if (!isWhiteListed) throw; assert(now <= endsAt); assert(addrs.length == statuses.length); assert(statuses.length == minCaps.length); assert(minCaps.length == maxCaps.length); for (uint iterator = 0; iterator < addrs.length; iterator++) { setEarlyParticipantWhitelist(addrs[iterator], statuses[iterator], minCaps[iterator], maxCaps[iterator]); } } function updateInheritedEarlyParticipantWhitelist(address reciever, uint tokensBought) private { if (!isWhiteListed) throw; if (tokensBought < earlyParticipantWhitelist[reciever].minCap && tokenAmountOf[reciever] == 0) throw; uint8 tierPosition = getTierPosition(this); for (uint8 j = tierPosition + 1; j < joinedCrowdsalesLen; j++) { CrowdsaleExt crowdsale = CrowdsaleExt(joinedCrowdsales[j]); crowdsale.updateEarlyParticipantWhitelist(reciever, tokensBought); } } function updateEarlyParticipantWhitelist(address addr, uint tokensBought) public { if (!isWhiteListed) throw; assert(addr != address(0)); assert(now <= endsAt); assert(isTierJoined(msg.sender)); if (tokensBought < earlyParticipantWhitelist[addr].minCap && tokenAmountOf[addr] == 0) throw; //if (addr != msg.sender && contractAddr != msg.sender) throw; uint newMaxCap = earlyParticipantWhitelist[addr].maxCap; newMaxCap = newMaxCap.minus(tokensBought); earlyParticipantWhitelist[addr] = WhiteListData({status:earlyParticipantWhitelist[addr].status, minCap:0, maxCap:newMaxCap}); } function isAddressWhitelisted(address addr) public constant returns(bool) { for (uint i = 0; i < whitelistedParticipants.length; i++) { if (whitelistedParticipants[i] == addr) { return true; break; } } return false; } function whitelistedParticipantsLength() public constant returns (uint) { return whitelistedParticipants.length; } function isTierJoined(address addr) public constant returns(bool) { return joinedCrowdsaleState[addr].isJoined; } function getTierPosition(address addr) public constant returns(uint8) { return joinedCrowdsaleState[addr].position; } function getLastTier() public constant returns(address) { if (joinedCrowdsalesLen > 0) return joinedCrowdsales[joinedCrowdsalesLen - 1]; else return address(0); } function setJoinedCrowdsales(address addr) private onlyOwner { assert(addr != address(0)); assert(joinedCrowdsalesLen <= joinedCrowdsalesLenMax); assert(!isTierJoined(addr)); joinedCrowdsales.push(addr); joinedCrowdsaleState[addr] = JoinedCrowdsaleStatus({ isJoined: true, position: joinedCrowdsalesLen }); joinedCrowdsalesLen++; } function updateJoinedCrowdsalesMultiple(address[] addrs) public onlyOwner { assert(addrs.length > 0); assert(joinedCrowdsalesLen == 0); assert(addrs.length <= joinedCrowdsalesLenMax); for (uint8 iter = 0; iter < addrs.length; iter++) { setJoinedCrowdsales(addrs[iter]); } } function setStartsAt(uint time) onlyOwner { assert(!finalized); assert(isUpdatable); assert(now <= time); // Don't change past assert(time <= endsAt); assert(now <= startsAt); CrowdsaleExt lastTierCntrct = CrowdsaleExt(getLastTier()); if (lastTierCntrct.finalized()) throw; uint8 tierPosition = getTierPosition(this); //start time should be greater then end time of previous tiers for (uint8 j = 0; j < tierPosition; j++) { CrowdsaleExt crowdsale = CrowdsaleExt(joinedCrowdsales[j]); assert(time >= crowdsale.endsAt()); } startsAt = time; StartsAtChanged(startsAt); } /** * Allow crowdsale owner to close early or extend the crowdsale. * * This is useful e.g. for a manual soft cap implementation: * - after X amount is reached determine manual closing * * This may put the crowdsale to an invalid state, * but we trust owners know what they are doing. * */ function setEndsAt(uint time) public onlyOwner { assert(!finalized); assert(isUpdatable); assert(now <= time);// Don't change past assert(startsAt <= time); assert(now <= endsAt); CrowdsaleExt lastTierCntrct = CrowdsaleExt(getLastTier()); if (lastTierCntrct.finalized()) throw; uint8 tierPosition = getTierPosition(this); for (uint8 j = tierPosition + 1; j < joinedCrowdsalesLen; j++) { CrowdsaleExt crowdsale = CrowdsaleExt(joinedCrowdsales[j]); assert(time <= crowdsale.startsAt()); } endsAt = time; EndsAtChanged(endsAt); } /** * Allow to (re)set pricing strategy. * * Design choice: no state restrictions on the set, so that we can fix fat finger mistakes. */ function setPricingStrategy(PricingStrategy _pricingStrategy) public onlyOwner { assert(address(_pricingStrategy) != address(0)); assert(address(pricingStrategy) == address(0)); pricingStrategy = _pricingStrategy; // Don't allow setting bad agent if(!pricingStrategy.isPricingStrategy()) { throw; } } /** * Allow to change the team multisig address in the case of emergency. * * This allows to save a deployed crowdsale wallet in the case the crowdsale has not yet begun * (we have done only few test transactions). After the crowdsale is going * then multisig address stays locked for the safety reasons. */ function setMultisig(address addr) public onlyOwner { // Change if(investorCount > MAX_INVESTMENTS_BEFORE_MULTISIG_CHANGE) { throw; } multisigWallet = addr; } /** * @return true if the crowdsale has raised enough money to be a successful. */ function isMinimumGoalReached() public constant returns (bool reached) { return weiRaised >= minimumFundingGoal; } /** * Check if the contract relationship looks good. */ function isFinalizerSane() public constant returns (bool sane) { return finalizeAgent.isSane(); } /** * Check if the contract relationship looks good. */ function isPricingSane() public constant returns (bool sane) { return pricingStrategy.isSane(address(this)); } /** * Crowdfund state machine management. * * We make it a function and do not assign the result to a variable, so there is no chance of the variable being stale. */ function getState() public constant returns (State) { if(finalized) return State.Finalized; else if (address(finalizeAgent) == 0) return State.Preparing; else if (!finalizeAgent.isSane()) return State.Preparing; else if (!pricingStrategy.isSane(address(this))) return State.Preparing; else if (block.timestamp < startsAt) return State.PreFunding; else if (block.timestamp <= endsAt && !isCrowdsaleFull()) return State.Funding; else if (isMinimumGoalReached()) return State.Success; else return State.Failure; } /** Interface marker. */ function isCrowdsale() public constant returns (bool) { return true; } // // Modifiers // /** Modified allowing execution only if the crowdsale is currently running. */ modifier inState(State state) { if(getState() != state) throw; _; } // // Abstract functions // /** * Check if the current invested breaks our cap rules. * * * The child contract must define their own cap setting rules. * We allow a lot of flexibility through different capping strategies (ETH, token count) * Called from invest(). * * @param weiAmount The amount of wei the investor tries to invest in the current transaction * @param tokenAmount The amount of tokens we try to give to the investor in the current transaction * @param weiRaisedTotal What would be our total raised balance after this transaction * @param tokensSoldTotal What would be our total sold tokens count after this transaction * * @return true if taking this investment would break our cap rules */ function isBreakingCap(uint weiAmount, uint tokenAmount, uint weiRaisedTotal, uint tokensSoldTotal) public constant returns (bool limitBroken); function isBreakingInvestorCap(address receiver, uint tokenAmount) public constant returns (bool limitBroken); /** * Check if the current crowdsale is full and we can no longer sell any tokens. */ function isCrowdsaleFull() public constant returns (bool); /** * Create new tokens or transfer issued tokens to the investor depending on the cap model. */ function assignTokens(address receiver, uint tokenAmount) private; } /** * This smart contract code is Copyright 2017 TokenMarket Ltd. For more information see https://tokenmarket.net * * Licensed under the Apache License, version 2.0: https://github.com/TokenMarketNet/ico/blob/master/LICENSE.txt */ /** * This smart contract code is Copyright 2017 TokenMarket Ltd. For more information see https://tokenmarket.net * * Licensed under the Apache License, version 2.0: https://github.com/TokenMarketNet/ico/blob/master/LICENSE.txt */ /** * Standard ERC20 token with Short Hand Attack and approve() race condition mitigation. * * Based on code by FirstBlood: * https://github.com/Firstbloodio/token/blob/master/smart_contract/FirstBloodToken.sol */ contract StandardToken is ERC20, SafeMath { /* Token supply got increased and a new owner received these tokens */ event Minted(address receiver, uint amount); /* Actual balances of token holders */ mapping(address => uint) balances; /* approve() allowances */ mapping (address => mapping (address => uint)) allowed; /* Interface declaration */ function isToken() public constant returns (bool weAre) { return true; } function transfer(address _to, uint _value) returns (bool success) { balances[msg.sender] = safeSub(balances[msg.sender], _value); balances[_to] = safeAdd(balances[_to], _value); Transfer(msg.sender, _to, _value); return true; } function transferFrom(address _from, address _to, uint _value) returns (bool success) { uint _allowance = allowed[_from][msg.sender]; balances[_to] = safeAdd(balances[_to], _value); balances[_from] = safeSub(balances[_from], _value); allowed[_from][msg.sender] = safeSub(_allowance, _value); Transfer(_from, _to, _value); return true; } function balanceOf(address _owner) constant returns (uint balance) { return balances[_owner]; } function approve(address _spender, uint _value) returns (bool success) { // To change the approve amount you first have to reduce the addresses` // allowance to zero by calling `approve(_spender, 0)` if it is not // already 0 to mitigate the race condition described here: // https://github.com/ethereum/EIPs/issues/20#issuecomment-263524729 if ((_value != 0) && (allowed[msg.sender][_spender] != 0)) throw; allowed[msg.sender][_spender] = _value; Approval(msg.sender, _spender, _value); return true; } function allowance(address _owner, address _spender) constant returns (uint remaining) { return allowed[_owner][_spender]; } } /** * This smart contract code is Copyright 2017 TokenMarket Ltd. For more information see https://tokenmarket.net * * Licensed under the Apache License, version 2.0: https://github.com/TokenMarketNet/ico/blob/master/LICENSE.txt */ /** * This smart contract code is Copyright 2017 TokenMarket Ltd. For more information see https://tokenmarket.net * * Licensed under the Apache License, version 2.0: https://github.com/TokenMarketNet/ico/blob/master/LICENSE.txt */ /** * Upgrade agent interface inspired by Lunyr. * * Upgrade agent transfers tokens to a new contract. * Upgrade agent itself can be the token contract, or just a middle man contract doing the heavy lifting. */ contract UpgradeAgent { uint public originalSupply; /** Interface marker */ function isUpgradeAgent() public constant returns (bool) { return true; } function upgradeFrom(address _from, uint256 _value) public; } /** * A token upgrade mechanism where users can opt-in amount of tokens to the next smart contract revision. * * First envisioned by Golem and Lunyr projects. */ contract UpgradeableToken is StandardToken { /** Contract / person who can set the upgrade path. This can be the same as team multisig wallet, as what it is with its default value. */ address public upgradeMaster; /** The next contract where the tokens will be migrated. */ UpgradeAgent public upgradeAgent; /** How many tokens we have upgraded by now. */ uint256 public totalUpgraded; /** * Upgrade states. * * - NotAllowed: The child contract has not reached a condition where the upgrade can bgun * - WaitingForAgent: Token allows upgrade, but we don't have a new agent yet * - ReadyToUpgrade: The agent is set, but not a single token has been upgraded yet * - Upgrading: Upgrade agent is set and the balance holders can upgrade their tokens * */ enum UpgradeState {Unknown, NotAllowed, WaitingForAgent, ReadyToUpgrade, Upgrading} /** * Somebody has upgraded some of his tokens. */ event Upgrade(address indexed _from, address indexed _to, uint256 _value); /** * New upgrade agent available. */ event UpgradeAgentSet(address agent); /** * Do not allow construction without upgrade master set. */ function UpgradeableToken(address _upgradeMaster) { upgradeMaster = _upgradeMaster; } /** * Allow the token holder to upgrade some of their tokens to a new contract. */ function upgrade(uint256 value) public { UpgradeState state = getUpgradeState(); if(!(state == UpgradeState.ReadyToUpgrade || state == UpgradeState.Upgrading)) { // Called in a bad state throw; } // Validate input value. if (value == 0) throw; balances[msg.sender] = safeSub(balances[msg.sender], value); // Take tokens out from circulation totalSupply = safeSub(totalSupply, value); totalUpgraded = safeAdd(totalUpgraded, value); // Upgrade agent reissues the tokens upgradeAgent.upgradeFrom(msg.sender, value); Upgrade(msg.sender, upgradeAgent, value); } /** * Set an upgrade agent that handles */ function setUpgradeAgent(address agent) external { if(!canUpgrade()) { // The token is not yet in a state that we could think upgrading throw; } if (agent == 0x0) throw; // Only a master can designate the next agent if (msg.sender != upgradeMaster) throw; // Upgrade has already begun for an agent if (getUpgradeState() == UpgradeState.Upgrading) throw; upgradeAgent = UpgradeAgent(agent); // Bad interface if(!upgradeAgent.isUpgradeAgent()) throw; // Make sure that token supplies match in source and target if (upgradeAgent.originalSupply() != totalSupply) throw; UpgradeAgentSet(upgradeAgent); } /** * Get the state of the token upgrade. */ function getUpgradeState() public constant returns(UpgradeState) { if(!canUpgrade()) return UpgradeState.NotAllowed; else if(address(upgradeAgent) == 0x00) return UpgradeState.WaitingForAgent; else if(totalUpgraded == 0) return UpgradeState.ReadyToUpgrade; else return UpgradeState.Upgrading; } /** * Change the upgrade master. * * This allows us to set a new owner for the upgrade mechanism. */ function setUpgradeMaster(address master) public { if (master == 0x0) throw; if (msg.sender != upgradeMaster) throw; upgradeMaster = master; } /** * Child contract can enable to provide the condition when the upgrade can begun. */ function canUpgrade() public constant returns(bool) { return true; } } /** * This smart contract code is Copyright 2017 TokenMarket Ltd. For more information see https://tokenmarket.net * * Licensed under the Apache License, version 2.0: https://github.com/TokenMarketNet/ico/blob/master/LICENSE.txt */ /** * Define interface for releasing the token transfer after a successful crowdsale. */ contract ReleasableToken is ERC20, Ownable { /* The finalizer contract that allows unlift the transfer limits on this token */ address public releaseAgent; /** A crowdsale contract can release us to the wild if ICO success. If false we are are in transfer lock up period.*/ bool public released = false; /** Map of agents that are allowed to transfer tokens regardless of the lock down period. These are crowdsale contracts and possible the team multisig itself. */ mapping (address => bool) public transferAgents; /** * Limit token transfer until the crowdsale is over. * */ modifier canTransfer(address _sender) { if(!released) { if(!transferAgents[_sender]) { throw; } } _; } /** * Set the contract that can call release and make the token transferable. * * Design choice. Allow reset the release agent to fix fat finger mistakes. */ function setReleaseAgent(address addr) onlyOwner inReleaseState(false) public { // We don't do interface check here as we might want to a normal wallet address to act as a release agent releaseAgent = addr; } /** * Owner can allow a particular address (a crowdsale contract) to transfer tokens despite the lock up period. */ function setTransferAgent(address addr, bool state) onlyOwner inReleaseState(false) public { transferAgents[addr] = state; } /** * One way function to release the tokens to the wild. * * Can be called only from the release agent that is the final ICO contract. It is only called if the crowdsale has been success (first milestone reached). */ function releaseTokenTransfer() public onlyReleaseAgent { released = true; } /** The function can be called only before or after the tokens have been releasesd */ modifier inReleaseState(bool releaseState) { if(releaseState != released) { throw; } _; } /** The function can be called only by a whitelisted release agent. */ modifier onlyReleaseAgent() { if(msg.sender != releaseAgent) { throw; } _; } function transfer(address _to, uint _value) canTransfer(msg.sender) returns (bool success) { // Call StandardToken.transfer() return super.transfer(_to, _value); } function transferFrom(address _from, address _to, uint _value) canTransfer(_from) returns (bool success) { // Call StandardToken.transferForm() return super.transferFrom(_from, _to, _value); } } /** * This smart contract code is Copyright 2017 TokenMarket Ltd. For more information see https://tokenmarket.net * * Licensed under the Apache License, version 2.0: https://github.com/TokenMarketNet/ico/blob/master/LICENSE.txt */ /** * A token that can increase its supply by another contract. * * This allows uncapped crowdsale by dynamically increasing the supply when money pours in. * Only mint agents, contracts whitelisted by owner, can mint new tokens. * */ contract MintableTokenExt is StandardToken, Ownable { using SafeMathLibExt for uint; bool public mintingFinished = false; /** List of agents that are allowed to create new tokens */ mapping (address => bool) public mintAgents; event MintingAgentChanged(address addr, bool state ); /** inPercentageUnit is percents of tokens multiplied to 10 up to percents decimals. * For example, for reserved tokens in percents 2.54% * inPercentageUnit = 254 * inPercentageDecimals = 2 */ struct ReservedTokensData { uint inTokens; uint inPercentageUnit; uint inPercentageDecimals; bool isReserved; bool isDistributed; } mapping (address => ReservedTokensData) public reservedTokensList; address[] public reservedTokensDestinations; uint public reservedTokensDestinationsLen = 0; bool reservedTokensDestinationsAreSet = false; modifier onlyMintAgent() { // Only crowdsale contracts are allowed to mint new tokens if(!mintAgents[msg.sender]) { throw; } _; } /** Make sure we are not done yet. */ modifier canMint() { if(mintingFinished) throw; _; } function finalizeReservedAddress(address addr) public onlyMintAgent canMint { ReservedTokensData storage reservedTokensData = reservedTokensList[addr]; reservedTokensData.isDistributed = true; } function isAddressReserved(address addr) public constant returns (bool isReserved) { return reservedTokensList[addr].isReserved; } function areTokensDistributedForAddress(address addr) public constant returns (bool isDistributed) { return reservedTokensList[addr].isDistributed; } function getReservedTokens(address addr) public constant returns (uint inTokens) { return reservedTokensList[addr].inTokens; } function getReservedPercentageUnit(address addr) public constant returns (uint inPercentageUnit) { return reservedTokensList[addr].inPercentageUnit; } function getReservedPercentageDecimals(address addr) public constant returns (uint inPercentageDecimals) { return reservedTokensList[addr].inPercentageDecimals; } function setReservedTokensListMultiple( address[] addrs, uint[] inTokens, uint[] inPercentageUnit, uint[] inPercentageDecimals ) public canMint onlyOwner { assert(!reservedTokensDestinationsAreSet); assert(addrs.length == inTokens.length); assert(inTokens.length == inPercentageUnit.length); assert(inPercentageUnit.length == inPercentageDecimals.length); for (uint iterator = 0; iterator < addrs.length; iterator++) { if (addrs[iterator] != address(0)) { setReservedTokensList(addrs[iterator], inTokens[iterator], inPercentageUnit[iterator], inPercentageDecimals[iterator]); } } reservedTokensDestinationsAreSet = true; } /** * Create new tokens and allocate them to an address.. * * Only callably by a crowdsale contract (mint agent). */ function mint(address receiver, uint amount) onlyMintAgent canMint public { totalSupply = totalSupply.plus(amount); balances[receiver] = balances[receiver].plus(amount); // This will make the mint transaction apper in EtherScan.io // We can remove this after there is a standardized minting event Transfer(0, receiver, amount); } /** * Owner can allow a crowdsale contract to mint new tokens. */ function setMintAgent(address addr, bool state) onlyOwner canMint public { mintAgents[addr] = state; MintingAgentChanged(addr, state); } function setReservedTokensList(address addr, uint inTokens, uint inPercentageUnit, uint inPercentageDecimals) private canMint onlyOwner { assert(addr != address(0)); if (!isAddressReserved(addr)) { reservedTokensDestinations.push(addr); reservedTokensDestinationsLen++; } reservedTokensList[addr] = ReservedTokensData({ inTokens: inTokens, inPercentageUnit: inPercentageUnit, inPercentageDecimals: inPercentageDecimals, isReserved: true, isDistributed: false }); } } /** * A crowdsaled token. * * An ERC-20 token designed specifically for crowdsales with investor protection and further development path. * * - The token transfer() is disabled until the crowdsale is over * - The token contract gives an opt-in upgrade path to a new contract * - The same token can be part of several crowdsales through approve() mechanism * - The token can be capped (supply set in the constructor) or uncapped (crowdsale contract can mint new tokens) * */ contract CrowdsaleTokenExt is ReleasableToken, MintableTokenExt, UpgradeableToken { /** Name and symbol were updated. */ event UpdatedTokenInformation(string newName, string newSymbol); event ClaimedTokens(address indexed _token, address indexed _controller, uint _amount); string public name; string public symbol; uint public decimals; /* Minimum ammount of tokens every buyer can buy. */ uint public minCap; /** * Construct the token. * * This token must be created through a team multisig wallet, so that it is owned by that wallet. * * @param _name Token name * @param _symbol Token symbol - should be all caps * @param _initialSupply How many tokens we start with * @param _decimals Number of decimal places * @param _mintable Are new tokens created over the crowdsale or do we distribute only the initial supply? Note that when the token becomes transferable the minting always ends. */ function CrowdsaleTokenExt(string _name, string _symbol, uint _initialSupply, uint _decimals, bool _mintable, uint _globalMinCap) UpgradeableToken(msg.sender) { // Create any address, can be transferred // to team multisig via changeOwner(), // also remember to call setUpgradeMaster() owner = msg.sender; name = _name; symbol = _symbol; totalSupply = _initialSupply; decimals = _decimals; minCap = _globalMinCap; // Create initially all balance on the team multisig balances[owner] = totalSupply; if(totalSupply > 0) { Minted(owner, totalSupply); } // No more new supply allowed after the token creation if(!_mintable) { mintingFinished = true; if(totalSupply == 0) { throw; // Cannot create a token without supply and no minting } } } /** * When token is released to be transferable, enforce no new tokens can be created. */ function releaseTokenTransfer() public onlyReleaseAgent { mintingFinished = true; super.releaseTokenTransfer(); } /** * Allow upgrade agent functionality kick in only if the crowdsale was success. */ function canUpgrade() public constant returns(bool) { return released && super.canUpgrade(); } /** * Owner can update token information here. * * It is often useful to conceal the actual token association, until * the token operations, like central issuance or reissuance have been completed. * * This function allows the token owner to rename the token after the operations * have been completed and then point the audience to use the token contract. */ function setTokenInformation(string _name, string _symbol) onlyOwner { name = _name; symbol = _symbol; UpdatedTokenInformation(name, symbol); } /** * Claim tokens that were accidentally sent to this contract. * * @param _token The address of the token contract that you want to recover. */ function claimTokens(address _token) public onlyOwner { require(_token != address(0)); ERC20 token = ERC20(_token); uint balance = token.balanceOf(this); token.transfer(owner, balance); ClaimedTokens(_token, owner, balance); } } /** * The default behavior for the crowdsale end. * * Unlock tokens. */ contract ReservedTokensFinalizeAgent is FinalizeAgent { using SafeMathLibExt for uint; CrowdsaleTokenExt public token; CrowdsaleExt public crowdsale; uint public distributedReservedTokensDestinationsLen = 0; function ReservedTokensFinalizeAgent(CrowdsaleTokenExt _token, CrowdsaleExt _crowdsale) public { token = _token; crowdsale = _crowdsale; } /** Check that we can release the token */ function isSane() public constant returns (bool) { return (token.releaseAgent() == address(this)); } //distributes reserved tokens. Should be called before finalization function distributeReservedTokens(uint reservedTokensDistributionBatch) public { assert(msg.sender == address(crowdsale)); assert(reservedTokensDistributionBatch > 0); assert(!reservedTokensAreDistributed); assert(distributedReservedTokensDestinationsLen < token.reservedTokensDestinationsLen()); // How many % of tokens the founders and others get uint tokensSold = 0; for (uint8 i = 0; i < crowdsale.joinedCrowdsalesLen(); i++) { CrowdsaleExt tier = CrowdsaleExt(crowdsale.joinedCrowdsales(i)); tokensSold = tokensSold.plus(tier.tokensSold()); } uint startLooping = distributedReservedTokensDestinationsLen; uint batch = token.reservedTokensDestinationsLen().minus(distributedReservedTokensDestinationsLen); if (batch >= reservedTokensDistributionBatch) { batch = reservedTokensDistributionBatch; } uint endLooping = startLooping + batch; // move reserved tokens for (uint j = startLooping; j < endLooping; j++) { address reservedAddr = token.reservedTokensDestinations(j); if (!token.areTokensDistributedForAddress(reservedAddr)) { uint allocatedBonusInPercentage; uint allocatedBonusInTokens = token.getReservedTokens(reservedAddr); uint percentsOfTokensUnit = token.getReservedPercentageUnit(reservedAddr); uint percentsOfTokensDecimals = token.getReservedPercentageDecimals(reservedAddr); if (percentsOfTokensUnit > 0) { allocatedBonusInPercentage = tokensSold * percentsOfTokensUnit / 10**percentsOfTokensDecimals / 100; token.mint(reservedAddr, allocatedBonusInPercentage); } if (allocatedBonusInTokens > 0) { token.mint(reservedAddr, allocatedBonusInTokens); } token.finalizeReservedAddress(reservedAddr); distributedReservedTokensDestinationsLen++; } } if (distributedReservedTokensDestinationsLen == token.reservedTokensDestinationsLen()) { reservedTokensAreDistributed = true; } } /** Called once by crowdsale finalize() if the sale was success. */ function finalizeCrowdsale() public { assert(msg.sender == address(crowdsale)); if (token.reservedTokensDestinationsLen() > 0) { assert(reservedTokensAreDistributed); } token.releaseTokenTransfer(); } }