/** * Source Code first verified at https://etherscan.io on Tuesday, May 7, 2019 (UTC) */ pragma solidity ^0.4.24; interface tokenRecipient { function receiveApproval(address _from, uint256 _value, address _token, bytes _extraData) external; } contract TokenERC20 { // Public variables of the token string public name; string public symbol; uint8 public decimals = 18; // 18 decimals is the strongly suggested default, avoid changing it uint256 public totalSupply; // This creates an array with all balances mapping (address => uint256) public balanceOf; mapping (address => mapping (address => uint256)) public allowance; // This generates a public event on the blockchain that will notify clients event Transfer(address indexed from, address indexed to, uint256 value); // This generates a public event on the blockchain that will notify clients event Approval(address indexed _owner, address indexed _spender, uint256 _value); // This notifies clients about the amount burnt event Burn(address indexed from, uint256 value); /** * Constructor function * * Initializes contract with initial supply tokens to the creator of the contract */ constructor( uint256 initialSupply, string tokenName, string tokenSymbol ) public { totalSupply = initialSupply * 10 ** uint256(decimals); // Update total supply with the decimal amount balanceOf[msg.sender] = totalSupply; // Give the creator all initial tokens name = tokenName; // Set the name for display purposes symbol = tokenSymbol; // Set the symbol for display purposes } /** * Internal transfer, only can be called by this contract */ function _transfer(address _from, address _to, uint _value) internal { // Prevent transfer to 0x0 address. Use burn() instead require(_to != 0x0); // Check if the sender has enough require(balanceOf[_from] >= _value); // Check for overflows require(balanceOf[_to] + _value > balanceOf[_to]); // Save this for an assertion in the future uint previousBalances = balanceOf[_from] + balanceOf[_to]; // Subtract from the sender balanceOf[_from] -= _value; // Add the same to the recipient balanceOf[_to] += _value; emit Transfer(_from, _to, _value); // Asserts are used to use static analysis to find bugs in your code. They should never fail assert(balanceOf[_from] + balanceOf[_to] == previousBalances); } /** * Transfer tokens * * Send `_value` tokens to `_to` from your account * * @param _to The address of the recipient * @param _value the amount to send */ function transfer(address _to, uint256 _value) public returns (bool success) { _transfer(msg.sender, _to, _value); return true; } /** * Transfer tokens from other address * * Send `_value` tokens to `_to` in behalf of `_from` * * @param _from The address of the sender * @param _to The address of the recipient * @param _value the amount to send */ function transferFrom(address _from, address _to, uint256 _value) public returns (bool success) { require(_value <= allowance[_from][msg.sender]); // Check allowance allowance[_from][msg.sender] -= _value; _transfer(_from, _to, _value); return true; } /** * Set allowance for other address * * Allows `_spender` to spend no more than `_value` tokens in your behalf * * @param _spender The address authorized to spend * @param _value the max amount they can spend */ function approve(address _spender, uint256 _value) public returns (bool success) { allowance[msg.sender][_spender] = _value; emit Approval(msg.sender, _spender, _value); return true; } /** * Set allowance for other address and notify * * Allows `_spender` to spend no more than `_value` tokens in your behalf, and then ping the contract about it * * @param _spender The address authorized to spend * @param _value the max amount they can spend * @param _extraData some extra information to send to the approved contract */ function approveAndCall(address _spender, uint256 _value, bytes _extraData) public returns (bool success) { tokenRecipient spender = tokenRecipient(_spender); if (approve(_spender, _value)) { spender.receiveApproval(msg.sender, _value, this, _extraData); return true; } } /** * Destroy tokens * * Remove `_value` tokens from the system irreversibly * * @param _value the amount of money to burn */ function burn(uint256 _value) public returns (bool success) { require(balanceOf[msg.sender] >= _value); // Check if the sender has enough balanceOf[msg.sender] -= _value; // Subtract from the sender totalSupply -= _value; // Updates totalSupply emit Burn(msg.sender, _value); return true; } /** * Destroy tokens from other account * * Remove `_value` tokens from the system irreversibly on behalf of `_from`. * * @param _from the address of the sender * @param _value the amount of money to burn */ function burnFrom(address _from, uint256 _value) public returns (bool success) { require(balanceOf[_from] >= _value); // Check if the targeted balance is enough require(_value <= allowance[_from][msg.sender]); // Check allowance balanceOf[_from] -= _value; // Subtract from the targeted balance allowance[_from][msg.sender] -= _value; // Subtract from the sender's allowance totalSupply -= _value; // Update totalSupply emit Burn(_from, _value); return true; } } contract developed { address public developer; /** * Constructor */ constructor() public { developer = msg.sender; } /** * @dev Checks only developer address is calling */ modifier onlyDeveloper { require(msg.sender == developer); _; } /** * @dev Allows developer to switch developer address * @param _developer The new developer address to be set */ function changeDeveloper(address _developer) public onlyDeveloper { developer = _developer; } /** * @dev Allows developer to withdraw ERC20 Token */ function withdrawToken(address tokenContractAddress) public onlyDeveloper { TokenERC20 _token = TokenERC20(tokenContractAddress); if (_token.balanceOf(this) > 0) { _token.transfer(developer, _token.balanceOf(this)); } } } /** * @title ContractVerification */ contract ContractVerification is developed { bool public contractKilled; mapping(bytes32 => string) public stringSettings; // Array containing all string settings mapping(bytes32 => uint256) public uintSettings; // Array containing all uint256 settings mapping(bytes32 => bool) public boolSettings; // Array containing all bool settings /** * @dev Setting variables */ struct Version { bool active; uint256[] hostIds; string settings; } struct Host { bool active; string settings; } // mapping versionNum => Version mapping(uint256 => Version) public versions; // mapping hostId => Host mapping(uint256 => Host) public hosts; uint256 public totalVersionSetting; uint256 public totalHostSetting; /** * @dev Log dev updates string setting */ event LogUpdateStringSetting(bytes32 indexed name, string value); /** * @dev Log dev updates uint setting */ event LogUpdateUintSetting(bytes32 indexed name, uint256 value); /** * @dev Log dev updates bool setting */ event LogUpdateBoolSetting(bytes32 indexed name, bool value); /** * @dev Log dev deletes string setting */ event LogDeleteStringSetting(bytes32 indexed name); /** * @dev Log dev deletes uint setting */ event LogDeleteUintSetting(bytes32 indexed name); /** * @dev Log dev deletes bool setting */ event LogDeleteBoolSetting(bytes32 indexed name); /** * @dev Log dev add version setting */ event LogAddVersionSetting(uint256 indexed versionNum, bool active, uint256[] hostIds, string settings); /** * @dev Log dev delete version setting */ event LogDeleteVersionSetting(uint256 indexed versionNum); /** * @dev Log dev update version setting */ event LogUpdateVersionSetting(uint256 indexed versionNum, bool active, uint256[] hostIds, string settings); /** * @dev Log dev add host setting */ event LogAddHostSetting(uint256 indexed hostId, bool active, string settings); /** * @dev Log dev delete host setting */ event LogDeleteHostSetting(uint256 indexed hostId); /** * @dev Log dev update host setting */ event LogUpdateHostSetting(uint256 indexed hostId, bool active, string settings); /** * @dev Log dev add host to version */ event LogAddHostIdToVersion(uint256 indexed hostId, uint256 versionNum, bool success); /** * @dev Log dev remove host id at version */ event LogRemoveHostIdAtVersion(uint256 indexed hostId, uint256 versionNum, bool success); /** * @dev Log when emergency mode is on */ event LogEscapeHatch(); /** * Constructor */ constructor() public {} /******************************************/ /* DEVELOPER ONLY METHODS */ /******************************************/ /** * @dev Allows dev to update string setting * @param name The setting name to be set * @param value The value to be set */ function updateStringSetting(bytes32 name, string value) public onlyDeveloper { stringSettings[name] = value; emit LogUpdateStringSetting(name, value); } /** * @dev Allows dev to set uint setting * @param name The setting name to be set * @param value The value to be set */ function updateUintSetting(bytes32 name, uint256 value) public onlyDeveloper { uintSettings[name] = value; emit LogUpdateUintSetting(name, value); } /** * @dev Allows dev to set bool setting * @param name The setting name to be set * @param value The value to be set */ function updateBoolSetting(bytes32 name, bool value) public onlyDeveloper { boolSettings[name] = value; emit LogUpdateBoolSetting(name, value); } /** * @dev Allows dev to delete string setting * @param name The setting name to be deleted */ function deleteStringSetting(bytes32 name) public onlyDeveloper { delete stringSettings[name]; emit LogDeleteStringSetting(name); } /** * @dev Allows dev to delete uint setting * @param name The setting name to be deleted */ function deleteUintSetting(bytes32 name) public onlyDeveloper { delete uintSettings[name]; emit LogDeleteUintSetting(name); } /** * @dev Allows dev to delete bool setting * @param name The setting name to be deleted */ function deleteBoolSetting(bytes32 name) public onlyDeveloper { delete boolSettings[name]; emit LogDeleteBoolSetting(name); } /** * @dev Allows dev to add version settings * @param active The boolean value to be set * @param hostIds An array of hostIds * @param settings The settings string to be set */ function addVersionSetting(bool active, uint256[] hostIds, string settings) public onlyDeveloper { totalVersionSetting++; // Make sure every ID in hostIds exists if (hostIds.length > 0) { for(uint256 i=0; i 0); } } Version storage _version = versions[totalVersionSetting]; _version.active = active; _version.hostIds = hostIds; _version.settings = settings; emit LogAddVersionSetting(totalVersionSetting, _version.active, _version.hostIds, _version.settings); } /** * @dev Allows dev to delete version settings * @param versionNum The version num */ function deleteVersionSetting(uint256 versionNum) public onlyDeveloper { delete versions[versionNum]; emit LogDeleteVersionSetting(versionNum); } /** * @dev Allows dev to update version settings * @param versionNum The version of this setting * @param active The boolean value to be set * @param hostIds The array of host ids * @param settings The settings string to be set */ function updateVersionSetting(uint256 versionNum, bool active, uint256[] hostIds, string settings) public onlyDeveloper { // Make sure version setting of this versionNum exists require (bytes(versions[versionNum].settings).length > 0); // Make sure every ID in hostIds exists if (hostIds.length > 0) { for(uint256 i=0; i 0); } } Version storage _version = versions[versionNum]; _version.active = active; _version.hostIds = hostIds; _version.settings = settings; emit LogUpdateVersionSetting(versionNum, _version.active, _version.hostIds, _version.settings); } /** * @dev Allows dev to add host id to version hostIds * @param hostId The host Id to be added * @param versionNum The version num destination */ function addHostIdToVersion(uint256 hostId, uint256 versionNum) public onlyDeveloper { require (hosts[hostId].active == true); require (versions[versionNum].active == true); Version storage _version = versions[versionNum]; if (_version.hostIds.length == 0) { _version.hostIds.push(hostId); emit LogAddHostIdToVersion(hostId, versionNum, true); } else { bool exist = false; for (uint256 i=0; i < _version.hostIds.length; i++) { if (_version.hostIds[i] == hostId) { exist = true; break; } } if (!exist) { _version.hostIds.push(hostId); emit LogAddHostIdToVersion(hostId, versionNum, true); } else { emit LogAddHostIdToVersion(hostId, versionNum, false); } } } /** * @dev Allows dev to remove host id at version hostIds * @param hostId The host Id to be removed * @param versionNum The version num destination */ function removeHostIdAtVersion(uint256 hostId, uint256 versionNum) public onlyDeveloper { Version storage _version = versions[versionNum]; require (versions[versionNum].active == true); uint256 hostIdCount = versions[versionNum].hostIds.length; require (hostIdCount > 0); int256 position = -1; for (uint256 i=0; i < hostIdCount; i++) { if (_version.hostIds[i] == hostId) { position = int256(i); break; } } require (position >= 0); for (i = uint256(position); i < hostIdCount-1; i++){ _version.hostIds[i] = _version.hostIds[i+1]; } delete _version.hostIds[hostIdCount-1]; _version.hostIds.length--; emit LogRemoveHostIdAtVersion(hostId, versionNum, true); } /** * @dev Allows dev to add host settings * @param active The boolean value to be set * @param settings The settings string to be set */ function addHostSetting(bool active, string settings) public onlyDeveloper { totalHostSetting++; Host storage _host = hosts[totalHostSetting]; _host.active = active; _host.settings = settings; emit LogAddHostSetting(totalHostSetting, _host.active, _host.settings); } /** * @dev Allows dev to delete host settings * @param hostId The host ID */ function deleteHostSetting(uint256 hostId) public onlyDeveloper { require (bytes(hosts[hostId].settings).length > 0); delete hosts[hostId]; emit LogDeleteHostSetting(hostId); } /** * @dev Allows dev to update host settings * @param hostId The host ID * @param active The boolean value to be set * @param settings The settings string to be set */ function updateHostSetting(uint256 hostId, bool active, string settings) public onlyDeveloper { require (bytes(hosts[hostId].settings).length > 0); Host storage _host = hosts[hostId]; _host.active = active; _host.settings = settings; emit LogUpdateHostSetting(hostId, _host.active, _host.settings); } /** * @dev Allows developer to trigger emergency mode */ function escapeHatch() public onlyDeveloper { require (contractKilled == false); contractKilled = true; if (address(this).balance > 0) { developer.transfer(address(this).balance); } emit LogEscapeHatch(); } /******************************************/ /* PUBLIC METHODS */ /******************************************/ /** * @dev Get version settings based on versionNum * @param versionNum The version num * @return Active state of this version * @return Array of host Ids * @return The settings string */ function getVersionSetting(uint256 versionNum) public constant returns (bool, uint256[], string) { Version memory _version = versions[versionNum]; return (_version.active, _version.hostIds, _version.settings); } /** * @dev Get latest version settings * @return Active state of the latest version * @return Array of host Ids * @return The settings string */ function getLatestVersionSetting() public constant returns (bool, uint256[], string) { Version memory _version = versions[totalVersionSetting]; return (_version.active, _version.hostIds, _version.settings); } }