Ideas for optimizing Snap! -------------------------- Graphics engine --------------- * reuse (and cache) icons, e.g. for input slot types, in the prototype. Make sure to update when changing display settings (flat design, zoom blocks etc.) * generate state-images for buttons (push buttons, toggles etc.) just-in-time (and possibly cache them only then), instead of always creating them up-front. Evaluator ---------- * Get rid of blockSequences, instead evaluate blocks directly. * Get rid of modifying blocks to evaluate them (solve implicit parameter bindings another way) * Cache variables (not values) in accessor-blocks (this should speed things up a lot)