import { TSize } from "../size" import { Rect, TRect } from "../rect" import { uniformRandomScatter } from "./uniform-random-scatter" const Random = { uniformRandomScatter: (fieldSize: TSize | TRect, objecs: T[]): void => uniformRandomScatter(fieldSize, objecs), betweeni: (min: number, max: number) => (0 | (Math.random() * max)) + min } export { Random }