/** * @author alteredq / http://alteredqualia.com/ */ import { Camera, Scene, WebGLRenderer } from "three"; import { Pass } from "./Pass"; export declare class MaskPass extends Pass { scene: Scene; camera: Camera; inverse: boolean; constructor(scene: Scene, camera: Camera); render(renderer: WebGLRenderer, writeBuffer: any, readBuffer: any): void; } export declare class ClearMaskPass extends Pass { needsSwap: boolean; constructor(); render(renderer: WebGLRenderer): void; }