import { Bytes } from '../../model/parser/game/bytes'; import { GameSave } from '../../model/parser/game/game-save'; import { SlormancerItemParserService } from './slormancer-item-parser.service'; import * as i0 from "@angular/core"; export declare class SlormancerSaveParserService { private slormancerItemService; private readonly KEYWORDS; constructor(slormancerItemService: SlormancerItemParserService); private parseStatsFetched; private parseVersion; private parseSlormiteList; private parseSharedInventory; private parseFirstHero; private parseWeaponData; private parseGameMode; private parseSkillEquip; private parseHero; private parseMissions; private parseStoreRefreshList; private parseTraits; private parseReputation; private parseWrath; private parseSkillRank; private parseReaperPity; private parseGold; private parseXp; private parseHeroInventory; private parseUltimatum; private parseReaperRune; private parseInventory; private parseSlorm; private parseInfluence; private parseElementEquip; private parseTutorials; private parseEquipmentList; private parseElementRank; private parseEnemyMatch; private parseAuras; private parseProfile; private parseEnemyLevel; private parseWeaponEquipped; private parseUltimatums; private parseReaperAffinities; private parseReaperRunes; private parseKeys; private getOrFail; getBytes(content: string): Bytes; private normalizeSave; parseSaveFile(content: string): GameSave; static ɵfac: i0.ɵɵFactoryDeclaration; static ɵprov: i0.ɵɵInjectableDeclaration; }