import { SkillType } from '../../skill-type'; export interface GameDataSkill { REF: number; EN_NAME: string; EN_DESCRIPTION: string; FR_NAME: string; FR_DESCRIPTION: string; CH_NAME: string; CH_DESCRIPTION: string; TW_NAME: string; TW_DESCRIPTION: string; JP_NAME: string; JP_DESCRIPTION: string; DE_NAME: string; DE_DESCRIPTION: string; ES_NAME: string; ES_DESCRIPTION: string; IT_NAME: string; IT_DESCRIPTION: string; RU_NAME: string; RU_DESCRIPTION: string; PT_NAME: string; PT_DESCRIPTION: string; UNLOCK_LEVEL: number | null; ORDER: string | null; ACTIVE_BOX: number; COOLDOWN: number; COST: number; COST_LEVEL: number; COST_TYPE: string; GENRE: string; TYPE: SkillType; UPGRADE_NUMBER: number; DMG_TYPE: string; DESC_VALUE: string; DESC_VALUE_BASE: string; DESC_VALUE_PER_LVL: string; DESC_VALUE_TYPE: string; DESC_VALUE_REAL: string; SLORM_TIER: string; POSE_TYPE: string; PRECAST_TIME: number; PRECAST_SPEED: number; CAST_TIME: number; CAST_SPEED: number; KNOCKBACK: number; EXTRA_NBR: string; }