import { EquipableItemBase } from '../../enum/equipable-item-base'; export interface GameDataLegendary { FIELD1: string; FIELD2: null; REF: number; ITEM: EquipableItemBase; EN_NAME: string; EN_DESC: string; FR_NAME: string; FR_DESC: string; CH_NAME: string; CH_DESC: string; TW_NAME: string; TW_DESC: string; JP_NAME: string; JP_DESC: string; DE_NAME: string; DE_DESC: string; ES_NAME: string; ES_DESC: string; IT_NAME: string; IT_DESC: string; RU_NAME: string; RU_DESC: string; PT_NAME: string; PT_DESC: string; VALUE: string; TYPE: string; UPGRADABLE: string; RANGE: string; STAT: string; DAMAGE_GENRE: string; SPRITE: number; HERO: -1 | 0 | 1 | 2 | 99; SKILL: string; STAT_ONLY: true | null; LOOTABLE: boolean; }