export declare enum MechanicType { InnerFire = "inner_fire", Overdrive = "overdrive", Lucky = "lucky", ShieldGlobe = "shield_globe", Fireball = "fireball", WalkingBomb = "walking_bomb", Dart = "dart", Frostbolt = "frostbolt", LightningRod = "rod", SoulBound = "soul_bound", Burn = "burn", Blorm = "blorm" }