export declare function theAudioContext(): AudioContext | null; export declare function waitForTheAudioContext(): Promise; export declare function createOfflineAudioContext(channelCount: number, sampleCount: number, sampleRate: number): OfflineAudioContext; export declare function getSources(): AudioBufferSourceNode[]; export declare function attachSource(source: AudioBufferSourceNode): number; export declare function releaseSource(source: AudioBufferSourceNode): void; export declare function clearSources(): void; export declare function isAnythingPlaying(): number;