import MovingNode from './MovingNode'; import SkeletonContext from './SkeletonContext'; import SkeletonEvent from './SkeletonEvent'; export declare class EdgeEvent extends SkeletonEvent { readonly n0: MovingNode; readonly n1: MovingNode; eventPriority: number; constructor(n0: MovingNode, n1: MovingNode, time: number); onEventQueued(): void; onEventAborted(adjacentNode: MovingNode, ctx: SkeletonContext): void; handle(ctx: SkeletonContext): void; toString(): string; }