/** Внутреннее состояние XState между переходами (`evaluate`). Не входит в `EState`. */ export declare const CALL_MACHINE_EVALUATE_STATE: "evaluate"; export declare enum EState { IDLE = "call:idle", CONNECTING = "call:connecting", PRESENTATION_CALL = "call:presentationCall", ROOM_PENDING_AUTH = "call:roomPendingAuth", PURGATORY = "call:purgatory", P2P_ROOM = "call:p2pRoom", DIRECT_P2P_ROOM = "call:directP2pRoom", IN_ROOM = "call:inRoom", DISCONNECTING = "call:disconnecting" } export declare const initialContext: { raw: {}; state: {}; };