export default Painter; declare class Painter { constructor({ mindMap }: { mindMap: any; }); mindMap: any; isInPainter: boolean; painterNode: any; bindEvent(): void; painterOneNode(node: any): void; onEndPainter(): void; unBindEvent(): void; startPainter(): void; endPainter(): void; beforePluginRemove(): void; beforePluginDestroy(): void; } declare namespace Painter { const instanceName: string; }