/** * Shared Across APP Utilities * */ export declare class UtilityService { static SWIPE_ACTION: { LEFT: string; RIGHT: string; UP: string; DOWN: string; }; constructor(); static isEmptyObject(obj: any): boolean; static getRandomInt(min: number, max: number): number; /** * creates a unique uuid * Note: might not be completely unique, as it's based on randomization rather than time stamps * @returns random UUID */ static createUUID(): string; }