import Texture from "./Texture"; declare class VideoTexture implements Texture { private _video; private _texture; get webGLTexture(): WebGLTexture; get size(): { width: number; height: number; }; constructor(video: HTMLVideoElement); init(gl: WebGLRenderingContext): void; upload(gl: WebGLRenderingContext): void; update(src?: string): void; } export default VideoTexture;