import { Coordinates } from "../types.js"; export declare function identity(): Float32Array; export declare function scale(m: Float32Array, x: number, y?: number): Float32Array; export declare function rotate(m: Float32Array, r: number): Float32Array; export declare function translate(m: Float32Array, x: number, y: number): Float32Array; export declare function multiply(a: T, b: Float32Array | number[]): T; export declare function multiplyVec2(a: Float32Array | number[], b: Coordinates, z?: number): Coordinates;