import { type ShaderGraph } from "./graph.js"; import type { ShaderName } from "./registry.js"; import type { Stage } from "./stage.js"; /** Sculpted opaque geometry, glass, depth of field, then HDR bloom and display. */ export declare function createStudioGraph(stage: Stage, name: ShaderName, width: number, height: number): ShaderGraph; //# sourceMappingURL=studio.d.ts.map