import { type BlendMode, type PropDriver, type TransformConfig, type BoundingBoxConfig, type LayoutConfig } from '../../core'; import { type ComponentProps } from '../../core/shaders/StudioBackground'; /** * Define component props including blend mode, opacity, visibility, masking, and transformation */ interface ExtendedComponentProps extends Partial { keyIntensity?: ComponentProps['keyIntensity'] | PropDriver; keySoftness?: ComponentProps['keySoftness'] | PropDriver; fillIntensity?: ComponentProps['fillIntensity'] | PropDriver; fillSoftness?: ComponentProps['fillSoftness'] | PropDriver; fillAngle?: ComponentProps['fillAngle'] | PropDriver; backIntensity?: ComponentProps['backIntensity'] | PropDriver; backSoftness?: ComponentProps['backSoftness'] | PropDriver; brightness?: ComponentProps['brightness'] | PropDriver; vignette?: ComponentProps['vignette'] | PropDriver; center?: ComponentProps['center'] | PropDriver; lightTarget?: ComponentProps['lightTarget'] | PropDriver; wallCurvature?: ComponentProps['wallCurvature'] | PropDriver; ambientIntensity?: ComponentProps['ambientIntensity'] | PropDriver; blendMode?: BlendMode; opacity?: number; visible?: boolean; id?: string; maskSource?: string; maskType?: string; renderOrder?: number; transform?: Partial; boundingBox?: Partial; flow?: LayoutConfig; absolute?: boolean; children?: import('svelte').Snippet; } declare const StudioBackground: import("svelte").Component; type StudioBackground = ReturnType; export default StudioBackground;