import { type BlendMode, type PropDriver, type TransformConfig, type BoundingBoxConfig, type LayoutConfig } from '../../core'; import { type ComponentProps } from '../../core/shaders/Spherize'; /** * Define component props including blend mode, opacity, visibility, masking, and transformation */ interface ExtendedComponentProps extends Partial { radius?: ComponentProps['radius'] | PropDriver; depth?: ComponentProps['depth'] | PropDriver; center?: ComponentProps['center'] | PropDriver; lightPosition?: ComponentProps['lightPosition'] | PropDriver; lightIntensity?: ComponentProps['lightIntensity'] | PropDriver; lightSoftness?: ComponentProps['lightSoftness'] | PropDriver; blendMode?: BlendMode; opacity?: number; visible?: boolean; id?: string; maskSource?: string; maskType?: string; renderOrder?: number; transform?: Partial; boundingBox?: Partial; flow?: LayoutConfig; absolute?: boolean; children?: import('svelte').Snippet; } declare const Spherize: import("svelte").Component; type Spherize = ReturnType; export default Spherize;