import { type BlendMode, type PropDriver, type TransformConfig, type BoundingBoxConfig, type LayoutConfig } from '../../core'; import { type ComponentProps } from '../../core/shaders/Perspective'; /** * Define component props including blend mode, opacity, visibility, masking, and transformation */ interface ExtendedComponentProps extends Partial { center?: ComponentProps['center'] | PropDriver; pan?: ComponentProps['pan'] | PropDriver; tilt?: ComponentProps['tilt'] | PropDriver; fov?: ComponentProps['fov'] | PropDriver; zoom?: ComponentProps['zoom'] | PropDriver; offset?: ComponentProps['offset'] | PropDriver; blendMode?: BlendMode; opacity?: number; visible?: boolean; id?: string; maskSource?: string; maskType?: string; renderOrder?: number; transform?: Partial; boundingBox?: Partial; flow?: LayoutConfig; absolute?: boolean; children?: import('svelte').Snippet; } declare const Perspective: import("svelte").Component; type Perspective = ReturnType; export default Perspective;