import { type BlendMode, type PropDriver, type TransformConfig, type BoundingBoxConfig, type LayoutConfig } from '../../core'; import { type ComponentProps } from '../../core/shaders/Nebula'; /** * Define component props including blend mode, opacity, visibility, masking, and transformation */ interface ExtendedComponentProps extends Partial { center?: ComponentProps['center'] | PropDriver; scale?: ComponentProps['scale'] | PropDriver; density?: ComponentProps['density'] | PropDriver; cavity?: ComponentProps['cavity'] | PropDriver; dust?: ComponentProps['dust'] | PropDriver; gasScale?: ComponentProps['gasScale'] | PropDriver; billow?: ComponentProps['billow'] | PropDriver; glow?: ComponentProps['glow'] | PropDriver; seed?: ComponentProps['seed'] | PropDriver; stars?: ComponentProps['stars'] | PropDriver; starScale?: ComponentProps['starScale'] | PropDriver; twinkle?: ComponentProps['twinkle'] | PropDriver; refraction?: ComponentProps['refraction'] | PropDriver; environment?: ComponentProps['environment'] | PropDriver; highlight?: ComponentProps['highlight'] | PropDriver; highlightSoftness?: ComponentProps['highlightSoftness'] | PropDriver; edgeSoftness?: ComponentProps['edgeSoftness'] | PropDriver; blendMode?: BlendMode; opacity?: number; visible?: boolean; id?: string; maskSource?: string; maskType?: string; renderOrder?: number; transform?: Partial; boundingBox?: Partial; flow?: LayoutConfig; absolute?: boolean; children?: import('svelte').Snippet; } declare const Nebula: import("svelte").Component; type Nebula = ReturnType; export default Nebula;