import { type BlendMode, type PropDriver, type TransformConfig, type BoundingBoxConfig, type LayoutConfig } from '../../core'; import { type ComponentProps } from '../../core/shaders/LightEdge'; /** * Define component props including blend mode, opacity, visibility, masking, and transformation */ interface ExtendedComponentProps extends Partial { center?: ComponentProps['center'] | PropDriver; thickness?: ComponentProps['thickness'] | PropDriver; softness?: ComponentProps['softness'] | PropDriver; intensity?: ComponentProps['intensity'] | PropDriver; bloom?: ComponentProps['bloom'] | PropDriver; spotSize?: ComponentProps['spotSize'] | PropDriver; pulse?: ComponentProps['pulse'] | PropDriver; smoke?: ComponentProps['smoke'] | PropDriver; smokeSize?: ComponentProps['smokeSize'] | PropDriver; seed?: ComponentProps['seed'] | PropDriver; blendMode?: BlendMode; opacity?: number; visible?: boolean; id?: string; maskSource?: string; maskType?: string; renderOrder?: number; transform?: Partial; boundingBox?: Partial; flow?: LayoutConfig; absolute?: boolean; children?: import('svelte').Snippet; } declare const LightEdge: import("svelte").Component; type LightEdge = ReturnType; export default LightEdge;