import { type BlendMode, type PropDriver, type TransformConfig, type BoundingBoxConfig, type LayoutConfig } from '../../core'; import { type ComponentProps } from '../../core/shaders/FlutedGlass'; /** * Define component props including blend mode, opacity, visibility, masking, and transformation */ interface ExtendedComponentProps extends Partial { angle?: ComponentProps['angle'] | PropDriver; frequency?: ComponentProps['frequency'] | PropDriver; softness?: ComponentProps['softness'] | PropDriver; waveAmplitude?: ComponentProps['waveAmplitude'] | PropDriver; waveFrequency?: ComponentProps['waveFrequency'] | PropDriver; refraction?: ComponentProps['refraction'] | PropDriver; aberration?: ComponentProps['aberration'] | PropDriver; highlight?: ComponentProps['highlight'] | PropDriver; highlightSoftness?: ComponentProps['highlightSoftness'] | PropDriver; blendMode?: BlendMode; opacity?: number; visible?: boolean; id?: string; maskSource?: string; maskType?: string; renderOrder?: number; transform?: Partial; boundingBox?: Partial; flow?: LayoutConfig; absolute?: boolean; children?: import('svelte').Snippet; } declare const FlutedGlass: import("svelte").Component; type FlutedGlass = ReturnType; export default FlutedGlass;