import { type BlendMode, type PropDriver, type TransformConfig, type BoundingBoxConfig, type LayoutConfig } from '../../core'; import { type ComponentProps } from '../../core/shaders/BlockNoise'; /** * Define component props including blend mode, opacity, visibility, masking, and transformation */ interface ExtendedComponentProps extends Partial { contrast?: ComponentProps['contrast'] | PropDriver; balance?: ComponentProps['balance'] | PropDriver; blendMode?: BlendMode; opacity?: number; visible?: boolean; id?: string; maskSource?: string; maskType?: string; renderOrder?: number; transform?: Partial; boundingBox?: Partial; flow?: LayoutConfig; absolute?: boolean; children?: import('svelte').Snippet; } declare const BlockNoise: import("svelte").Component; type BlockNoise = ReturnType; export default BlockNoise;