import { default as React } from 'react'; import { BlendMode, PropDriver, TransformConfig, BoundingBoxConfig, LayoutConfig } from '../../core'; import { ComponentProps } from '../../core/shaders/LensDistortion'; export type { ComponentProps }; /** * Base props that all shader components have */ interface BaseShaderProps { children?: React.ReactNode; blendMode?: BlendMode; opacity?: number; visible?: boolean; id?: string; maskSource?: string; maskType?: string; renderOrder?: number; transform?: Partial; boundingBox?: Partial; flow?: LayoutConfig; absolute?: boolean; ref?: React.Ref; } /** * Component-specific props that merge base props with shader-specific props * Note: ComponentProps are made optional since they have defaults from the shader definition */ type ShaderComponentProps = BaseShaderProps & Partial> & { center?: ComponentProps['center'] | PropDriver; spread?: ComponentProps['spread'] | PropDriver; angle?: ComponentProps['angle'] | PropDriver; perspective?: ComponentProps['perspective'] | PropDriver; bias?: ComponentProps['bias'] | PropDriver; count?: ComponentProps['count'] | PropDriver; dispersion?: ComponentProps['dispersion'] | PropDriver; dispersionShift?: ComponentProps['dispersionShift'] | PropDriver; dispersionColor?: ComponentProps['dispersionColor'] | PropDriver; focusCenter?: ComponentProps['focusCenter'] | PropDriver; focusEdges?: ComponentProps['focusEdges'] | PropDriver; lensBulge?: ComponentProps['lensBulge'] | PropDriver; lensCircle?: ComponentProps['lensCircle'] | PropDriver; swirl?: ComponentProps['swirl'] | PropDriver; noise?: ComponentProps['noise'] | PropDriver; noiseFrequency?: ComponentProps['noiseFrequency'] | PropDriver; noiseOffset?: ComponentProps['noiseOffset'] | PropDriver; grainMixer?: ComponentProps['grainMixer'] | PropDriver; grainOverlay?: ComponentProps['grainOverlay'] | PropDriver; }; /** * The main React wrapper component for Shader shader nodes */ export declare const ShaderComponent: React.FC; export default ShaderComponent; //# sourceMappingURL=LensDistortion.d.ts.map