import { GpuShaderDefinition } from '../../gpu/porters'; import { transformPosition } from '../../utilities/transformations'; export interface ComponentProps { center: Parameters[0]; /** * The strength of the twirl effect * * @default 1 */ intensity: number; edges: string; } export declare const componentDefinition: GpuShaderDefinition; export default componentDefinition; //# sourceMappingURL=index.d.ts.map