import { GpuShaderDefinition } from '../../gpu/porters'; import { transformColor } from '../../utilities/transformations'; export interface ComponentProps { /** * Tint color * * Accepts hex strings (`#ff0000`), RGB objects (`{ r, g, b }`), or CSS color names (`limegreen`). * @default "#ff8800" */ color: Parameters[0]; /** * Tint amount (0 = no tint, 1 = full tint) * * @default 0.5 */ amount: number; /** * Preserve original brightness * * Accepts a boolean value (`true` or `false`). * @default true */ preserveLuminosity: boolean; } export declare const componentDefinition: GpuShaderDefinition; export default componentDefinition; //# sourceMappingURL=index.d.ts.map