import { GpuShaderDefinition } from '../../gpu/porters'; import { transformPosition } from '../../utilities/transformations'; export interface ComponentProps { center: Parameters[0]; /** * Scale factor for the rectangular output * * @default 1 */ scale: number; /** * Blends between original UVs (0) and rectangular coordinates (1) * * @default 1 */ intensity: number; edges: string; } export declare const componentDefinition: GpuShaderDefinition; export default componentDefinition; //# sourceMappingURL=index.d.ts.map