import { GpuShaderDefinition } from '../../gpu/porters'; import { transformPosition } from '../../utilities/transformations'; export interface ComponentProps { center: Parameters[0]; /** * Number of radial segments in the kaleidoscope * * @default 6 */ segments: number; /** * Rotation offset for the entire kaleidoscope pattern * * @default 0 */ angle: number; edges: string; } export declare const componentDefinition: GpuShaderDefinition; export default componentDefinition; //# sourceMappingURL=index.d.ts.map