export interface ComponentProps { /** * Overall glitch strength and frequency of glitch bursts * * @default 0.5 */ intensity: number; /** * How fast the glitch pattern evolves * * Accepts a number between 0.1 and 5. * @default 1 */ speed: number; /** * Amount of chromatic aberration (RGB channel splitting) * * @default 5 */ rgbShift: number; /** * Base number of horizontal glitch bands * * @default 10 */ blockDensity: number; /** * Intensity of vivid neon color bar overlay in glitch regions * * @default 0.2 */ colorBarIntensity: number; /** * Chance of glitch blocks showing mirrored/flipped content * * @default 0.3 */ mirrorAmount: number; /** * Visibility of CRT-style horizontal scanlines in distorted areas * * @default 0.2 */ scanlineIntensity: number; } export declare const componentDefinition: import('../..').GpuShaderDefinition; export default componentDefinition; //# sourceMappingURL=index.d.ts.map