import { GpuShaderDefinition } from '../../gpu/porters'; export interface ComponentProps { /** * Film stock — each look is a real measured film-emulation color LUT * * Accepts one of the predefined option values. * @default "portrait400" */ stock: string; /** * How strongly the stock * * @default 1 */ strength: number; /** * Strength of the red-orange highlight glow (film emulsion backscatter) * * @default 0.4 */ halation: number; /** * Spread of the halation glow in pixels * * Accepts a number between 0 and 100. * @default 28 */ halationRadius: number; /** * Gate weave — subtle projector-like frame jitter and rotation * * @default 0 */ weave: number; } export declare const componentDefinition: GpuShaderDefinition; export default componentDefinition; //# sourceMappingURL=index.d.ts.map