import { ColorStop } from '../../utilities/colorStops'; export type { ColorStop }; export interface ComponentProps { colorA: string; colorB: string; stops: ColorStop[] | null; colorSpace: string; /** * Grain size in pixels (1 = per-pixel, higher = chunkier speckle) * * Accepts a number between 1 and 32. * @default 1 */ grain: number; contrast: number; balance: number; seed: number; } export declare const componentDefinition: import('../..').GpuShaderDefinition; export default componentDefinition; //# sourceMappingURL=index.d.ts.map