/** * Shared effect helpers: glass / neon / emboss / raymarch3d / thinFilm — reused across the * shape-effect shaders (Glass, Crystal, Neon, Emboss, LiquidMetal, Plastic, Holographic, Frost, * ThinFilm, Form3D, …). Each is an Expr-level builder * `applyEffect(params, sdfSampler?, …) => Expr` (see the individual files for the exact * signature) plus its pure-math `'use gpu'` fns. Consumed as * `kit.effects.glass.applyGlassEffect(...)` etc. */ export * as bevel from './bevel'; export * as glass from './glass'; export * as neon from './neon'; export * as emboss from './emboss'; export * as raymarch3d from './raymarch3d'; export * as thinFilm from './thinFilm'; //# sourceMappingURL=index.d.ts.map