import '@babylonjs/core';
export { P as MSDFNameplateFontAsset, Q as MSDFNameplateLayerOptions, R as MSDFTextShaderOptions, Z as MSDF_TEXT_FRAGMENT_GLSL, V as MSDF_TEXT_FRAGMENT_GLSL_TEMPLATE, $ as MSDF_TEXT_FRAGMENT_WGSL, X as MSDF_TEXT_FRAGMENT_WGSL_TEMPLATE, Y as MSDF_TEXT_VERTEX_GLSL, U as MSDF_TEXT_VERTEX_GLSL_TEMPLATE, _ as MSDF_TEXT_VERTEX_WGSL, W as MSDF_TEXT_VERTEX_WGSL_TEMPLATE, N as NameplateData, a2 as createMSDFNameplateLayer, a3 as createMsdfNameplateLayer, a0 as makeMSDFTextShaders, a1 as registerMSDFTextShaders } from '../index-BW6UeJpA.cjs';
import '../types-oCidOW3T.cjs';
import '../babylon/index.cjs';
import '../VATBuilder-DkNitwpU.cjs';
