declare namespace Ext { export namespace draw { export namespace sprite { export interface AttributeDefinitionConfig { aliases?: object; animationProcessors?: object; defaults?: object; dirtyTriggers?: object; processors?: object; triggers?: object; updaters?: object; } export class AttributeDefinition extends Ext.Base { public getAliases(): void; public getAnimationProcessors(): void; public getDefaults(): void; public getDirtyTriggers(): void; public getProcessors(): void; public getTriggers(): void; public getUpdaters(): void; public normalize(changes?: object, keepUnrecognized?: boolean): object; public setAliases(): void; public setAnimationProcessors(): void; public setDefaults(): void; public setDirtyTriggers(): void; public setProcessors(): void; public setTriggers(): void; public setUpdaters(): void; } } } }