---
creative_pillar: work
always_load_for: [discuss, plan, next]
authority: project
---

# {{WORK_TITLE}}

## Premise

{{PREMISE}}

## Work type

- **Type:** {{WORK_TYPE}}
- **Group:** {{GROUP}}
- **Command unit:** {{COMMAND_UNIT}}
- **Target length:** {{TARGET_LENGTH}}
- **Genre:** {{GENRE}}
- **Audience:** {{AUDIENCE}}

## Profile

<!--
  The `tradition` key applies only to sacred work types.
  The `platform` key applies to work types that publish as books (prose, visual, poetry, sacred).
  For work types where neither applies (script, academic, technical, interactive, speech_song),
  `/scr:new-work` renders this section as "Not applicable for this work type." and omits the keys.
  Valid values and per-work-type defaults live in `data/CONSTRAINTS.json` under `architectural_profiles`.
-->

{{PROFILE_BLOCK}}

## Elevator pitch

{{ELEVATOR_PITCH}}

## Logline

{{LOGLINE}}

## Comparable works

{{COMPARABLES}}

## Central question

{{CENTRAL_QUESTION}}

## Core conflict

{{CORE_CONFLICT}}

Name the conflict precisely so every scene can inherit it:
- **Primary type:** character vs self, character, nature, supernatural, technology, or society.
- **External:** the tangible goal and the obstacle in the way (the inciting incident makes this concrete).
- **Internal:** the competing inner needs (often the want-versus-need split from the character work).

The external conflict usually drags the internal conflict into the open. The conflict map (`CONFLICTS.md`) tracks how this plays out per cast pair and, later, per scene.

## Tone and mood

{{TONE}}

## Structural notes

{{STRUCTURE_NOTES}}

## What makes this different

{{DIFFERENTIATORS}}

---
*This file is the north star. Every drafted unit should advance the premise, sharpen the central question, and serve the tone. If you find yourself off-track, return here.*
