///
/** Is game running in single room simulation */
export declare const IS_SIM: boolean;
/** Is game running on the official server */
export declare const IS_MMO: boolean;
/** The name of the account running the code */
export declare const PLAYER_USERNAME: string;
/** username for the Invader NPCs */
export declare const INVADER_USERNAME = "Invader";
/** username for Source Keeper NPCs */
export declare const SOURCE_KEEPER_USERNAME = "Source Keeper";
/** username for the Caravan NPCs & unclaimed ruins */
export declare const CARAVAN_USERNAME = "Screeps";
/** An array of all minerals */
export declare const MINERALS_ALL: MineralConstant[];
/** An array of all lab's mineral compounds */
export declare const COMPOUNDS_ALL: MineralCompoundConstant[];
/** A map of {@link ScreepsReturnCode} to their string names */
export declare const RETURN_CODES: Record;