/// /** Is game running in single room simulation */ export declare const IS_SIM: boolean; /** Is game running on the official server */ export declare const IS_MMO: boolean; /** The name of the account running the code */ export declare const PLAYER_USERNAME: string; /** username for the Invader NPCs */ export declare const INVADER_USERNAME = "Invader"; /** username for Source Keeper NPCs */ export declare const SOURCE_KEEPER_USERNAME = "Source Keeper"; /** username for the Caravan NPCs & unclaimed ruins */ export declare const CARAVAN_USERNAME = "Screeps"; /** An array of all minerals */ export declare const MINERALS_ALL: MineralConstant[]; /** An array of all lab's mineral compounds */ export declare const COMPOUNDS_ALL: MineralCompoundConstant[]; /** A map of {@link ScreepsReturnCode} to their string names */ export declare const RETURN_CODES: Record;