export declare enum SCRATCH_TYPE { BRUSH = 0, SPRAY = 1, CIRCLE = 2, LINE = 3 } export interface SC_CONFIG { scratchType: SCRATCH_TYPE; containerWidth: number; containerHeight: number; imageForwardSrc: string; imageBackgroundSrc: string; htmlBackground: string; clearZoneRadius: number; nPoints: number; pointSize: number; percentToFinish: number; callback?: () => void; brushSrc: string; enabledPercentUpdate: boolean; }