# Change Log

All notable changes to this project will be documented in this file.
See [Conventional Commits](https://conventionalcommits.org) for commit guidelines.

## [1.10.0](https://github.com/daybrush/scenejs/compare/scenejs@1.9.0...scenejs@1.10.0) (2023-05-21)


### :rocket: New Features

* add isAnimator function ([5827ab5](https://github.com/daybrush/scenejs/commit/5827ab54d754813ede14d4809fd523846642adf0))
* add noRegisterElement option for frameworks ([af611e3](https://github.com/daybrush/scenejs/commit/af611e3f86583c0a6e029221b4787beb53823160))


### :bug: Bug Fix

* fix frameworks' reactive props ([17f9538](https://github.com/daybrush/scenejs/commit/17f9538823dafad9e36673fe7cc5bfa9178a147e))
* fix no parsed color ([7a6d59c](https://github.com/daybrush/scenejs/commit/7a6d59cefd9e08254f9196ef2b64b73c5169bd78))
* fix partial reactive props ([06f063a](https://github.com/daybrush/scenejs/commit/06f063acd979e265bee1e09b1971211b65a6aaec))
* fix prop types for frameworks ([ccfb34c](https://github.com/daybrush/scenejs/commit/ccfb34c60d3ea59b45255cd9c7aa6c5b47ff6760))
* fix reactive options ([ef4831d](https://github.com/daybrush/scenejs/commit/ef4831dd30c14740ae6b390ad8f83f6fb8b94d86))
* fix reactive types ([ec6bdb6](https://github.com/daybrush/scenejs/commit/ec6bdb649be1135a61396e3d4cd2abb288c56493))
* fix selector ([2f923b4](https://github.com/daybrush/scenejs/commit/2f923b45dcc10713878ee244cca75343a3f776b9))
* fix selectorAll ([14bdd99](https://github.com/daybrush/scenejs/commit/14bdd9990084f0fcc152aec4508435f3bddf37e1))
* fix selectorAll ([4b5f7dd](https://github.com/daybrush/scenejs/commit/4b5f7ddef4f0877200997787918e863ea5001951))
* fix types ([1d017a9](https://github.com/daybrush/scenejs/commit/1d017a9fd7f34e6b123012ed481b8133aecfb171))


### :mega: Other

* fix lint ([347f297](https://github.com/daybrush/scenejs/commit/347f297a1c83ccdabb055cbf8d9c4428561dc8a2))
* publish packages ([b328ba8](https://github.com/daybrush/scenejs/commit/b328ba8fbbf552d1d8048c280392be59f12da68b))
* publish packages ([275e338](https://github.com/daybrush/scenejs/commit/275e338931d19f3a75faf4c7f0935eeb848f5a9e))
* publish packages ([eb28736](https://github.com/daybrush/scenejs/commit/eb2873676adb0fedf18d1e5a52bfdce08552274a))
* publish packages ([0e37841](https://github.com/daybrush/scenejs/commit/0e37841738e150d6deb13f501bb715421ab040aa))



## [1.9.0](https://github.com/daybrush/scenejs/compare/scenejs@1.8.5...scenejs@1.9.0) (2022-12-26)


### :rocket: New Features

* add rgbaToHexa ([cb71d62](https://github.com/daybrush/scenejs/commit/cb71d629d44c9f28ff4befcc11bf8efba7549cf6))


### :bug: Bug Fix

* fix commonjs type ([54f971a](https://github.com/daybrush/scenejs/commit/54f971a1877547940c8b1db27865d2f31151caa8))
* fix play method's toTime param ([6918b58](https://github.com/daybrush/scenejs/commit/6918b58ceae42191a447b259ab739d296a8448a1))



## [1.8.5](https://github.com/daybrush/scenejs/compare/scenejs@1.8.3...scenejs@1.8.5) (2022-12-21)


### :rocket: New Features

* support function type ([ccf09b7](https://github.com/daybrush/scenejs/commit/ccf09b7584472a0ca26316b2e5a45d21a90a39cd))


### :bug: Bug Fix

* fix ended event timing ([d2212a8](https://github.com/daybrush/scenejs/commit/d2212a888393e3b4d35ea864c1538f5f341b02d4))
* update modules ([30191b8](https://github.com/daybrush/scenejs/commit/30191b8e7c195de355d0c01fa9110d6fe0b3df3b))


### :mega: Other

* fix github build badge ([1fbc785](https://github.com/daybrush/scenejs/commit/1fbc785104cb24bf679ba5697c006b02b457dea2))
* fix lint ([0fc30b1](https://github.com/daybrush/scenejs/commit/0fc30b1710e6cf8a82a4893e2fed30f1b3aa2c22))
* publish packages ([1f4a4f3](https://github.com/daybrush/scenejs/commit/1f4a4f3719f1789fb91c7e744f4bf8261751944f))
* publish packages ([3b63fde](https://github.com/daybrush/scenejs/commit/3b63fde8232cdc6454a8d8fe1a42b6317d614036))



## [1.8.3](https://github.com/daybrush/scenejs/compare/scenejs@1.7.0...scenejs@1.8.3) (2022-12-15)


### :rocket: New Features

* add reactive state #79 ([af5045f](https://github.com/daybrush/scenejs/commit/af5045ffcbbf1d097a71a0256c26c617e6af0df5))


### :bug: Bug Fix

* fix reactive methods ([a0c7e28](https://github.com/daybrush/scenejs/commit/a0c7e28344c03e819882341be6a837d41b7fe40f))
* fix scenejs version ([1652d1c](https://github.com/daybrush/scenejs/commit/1652d1cb9aef3f3835175fd828f93eb4a83feebf))
* fix selectorAll function ([e6bf87a](https://github.com/daybrush/scenejs/commit/e6bf87af370ac058340c6087fad5138863ab6f5d))


### :mega: Other

* publish packages ([60dbab3](https://github.com/daybrush/scenejs/commit/60dbab3c8ba568b818a0fc1cd941d9dfe64c7be3))
* publish packages ([de47f51](https://github.com/daybrush/scenejs/commit/de47f5187843c7ec208fea797f67d413f530ab8e))
* publish packages ([3e91005](https://github.com/daybrush/scenejs/commit/3e910055a3f7bd072f5332c10fa2a17466ced738))



## [1.7.0](https://github.com/daybrush/scenejs/compare/scenejs@1.6.0...scenejs@1.7.0) (2022-12-10)


### :rocket: New Features

* add toCSSObject camelcase ([c169d55](https://github.com/daybrush/scenejs/commit/c169d5560e0b651e8a4d960ea0da7e0a559af9ef))


### :bug: Bug Fix

* fix types ([6e0d56d](https://github.com/daybrush/scenejs/commit/6e0d56d2b69dfa3318d144d3312f2a37d943288f))
* use decamelize for toCSS ([a78f562](https://github.com/daybrush/scenejs/commit/a78f562dce16920dd111e39d3ad7f2e64703e319))


### :memo: Documentation

* fix README ([8ab1d65](https://github.com/daybrush/scenejs/commit/8ab1d65ee2d70c8762645561216e2f6bfe5b0ef1))


### :mega: Other

* update rollup versions ([ffacef1](https://github.com/daybrush/scenejs/commit/ffacef1a9ae3572cebe0a52a4519fc5d9666e3d8))
