import { vec3 } from "gl-matrix"; import { SelectResult } from "./SelectResult"; export interface SceneEventMap { "pickpoint": PickPointEvent; "pickelement": CustomEvent; "select": CustomEvent; "mousemove": CustomEvent; "mousedown": CustomEvent; "mouseup": CustomEvent; "mouseout": CustomEvent; "wheel": CustomEvent; "mouseclick": CustomEvent; } export declare class PickPointEvent extends CustomEvent { constructor(point: vec3); }