import { SceneContext } from "../Context/SceneContext"; import { RecordMedium } from "../Record/RecordMedium"; import { ColorRecord } from "../Record/ColorRecord"; /*** * 方案传递 */ export declare class ColorMediumManager { private _sc; private _version; constructor(sc: SceneContext); /** * 导出颜色方案传递文件 * @param medums 从图台服务器获取 * @returns 二进制文件 */ export(medums: RecordMedium[], record: ColorRecord): ArrayBuffer; private __write; /** * 导出颜色方案传递 * @param buffer 二进制文件 * @param medums 从图台服务器获取 */ import(buffer: ArrayBuffer, medums: RecordMedium[]): { has_color: boolean; has_bloom: boolean; }; private __read; }