import { Scene } from './Scene'; /** * The renderer is used to render graphics to a canvas.
* Any game instance comes bundled with a renderer already. */ export declare class Renderer { private _context; /** * Create a Renderer. * @param context The context of the canvas to render to. */ constructor(context: CanvasRenderingContext2D); /** * Render a scene to the canvas. * @param scene The scene to render. */ render(scene: Scene): void; }