<!-- owner: RStack developed by Richardson Gunde -->

# Studio 3D model attributions

The Agent Force Studio ships these Richardson-supplied, license-clean GLB
assets. Four are Creative Commons **CC-BY-4.0** works from Sketchfab
(<http://creativecommons.org/licenses/by/4.0/>) — attribution below is
required and must ship with any redistribution. Each file also embeds its
license metadata in the glTF `asset.extras` block. All files were optimized
(decimation + texture resize) from the originals; modifications noted.

| File | Role in the Studio | Author | Source | License |
|---|---|---|---|---|
| `manager.glb` | Orchestrator | Jolie Morris ([jolie-g](https://sketchfab.com/jolie-g)) | ["Sol Outlaw - Player Character"](https://sketchfab.com/3d-models/sol-outlaw-player-character-ce44489bdde74467bb79a765338a1e25) | CC-BY-4.0 |
| `worker.glb` | Builder / Validator session pod | Agor_2012 ([Agor_](https://sketchfab.com/Agor_)) | ["Low poly man working at a table with a laptop"](https://sketchfab.com/3d-models/low-poly-man-working-at-a-table-with-a-laptop-be6b2404359c474fb0ed148e1882516e) | CC-BY-4.0 |
| `librarian.glb` | Skills Library attendant | yanix ([yanix](https://sketchfab.com/yanix)) | ["Steampunk Android Boy"](https://sketchfab.com/3d-models/steampunk-android-boy-f0404136e805401197075be932023ad8) | CC-BY-4.0 |
| `manager-desk.glb` | Orchestrator HQ battlestation | sugaa ([sugaa](https://sketchfab.com/sugaa)) | ["Computer and laptop"](https://sketchfab.com/3d-models/computer-and-laptop-8757cd8dd5c941248cc1048fd6368290) | CC-BY-4.0 |
| `manager-chair.glb` | Orchestrator HQ chair | Generated with [FurniMesh](https://furnimesh.com) by Richardson Gunde | — | Project asset |
| `human-approver.glb` | Human approver at the Governance strategy table | crimsongcat ([crimsongcat](https://sketchfab.com/crimsongcat)) | ["PS1 PSX High School Character"](https://sketchfab.com/3d-models/ps1-psx-high-school-character-d96f74f0dc6f49559083c110fef37e2f) | CC-BY-4.0 |

Modifications (all files): mesh decimation, texture downscaling, material
pruning via `@gltf-transform/cli`; no creative changes.
