import type { TilesetParams, RpgMakerDbEntry } from "../types/rpgmaker.js"; interface Tileset extends RpgMakerDbEntry { mode: number; tilesetNames: string[]; flags: number[]; } declare function getTilesets(projectPath: string): Promise; declare function getTileset(projectPath: string, id: number): Promise; declare function updateTileset(projectPath: string, id: number, fields: Partial): Promise; export { getTilesets, getTileset, updateTileset };