import { Rectangle } from "../core" import { Window_Command } from "./Window_Command" /** * Window_TitleCommand * * The window for selecting New Game/Continue on the title screen. */ export declare class Window_TitleCommand extends Window_Command { constructor(rect: Rectangle) static _lastCommandSymbol: string | null static initCommandPosition(): void makeCommandList(): void isContinueEnabled(): boolean processOk(): void selectLast(): void }