import { Game_Actor } from "../objects" import { Window_StatusBase } from "./Window_StatusBase" /** * Window_StatusParams * * The window for displaying parameters on the status screen. */ export declare class Window_StatusParams extends Window_StatusBase { _actor: Game_Actor | null setActor(actor: Game_Actor): void maxItems(): number itemHeight(): number drawItem(index: number): void drawItemBackground(_index: number): void }