import { Rectangle } from "../core" import { Game_Actor } from "../objects" import { Window_StatusBase } from "./Window_StatusBase" /** * Window_Status * * The window for displaying full status on the status screen. */ export declare class Window_Status extends Window_StatusBase { _actor: Game_Actor | null constructor(rect: Rectangle) setActor(actor: Game_Actor): void refresh(): void drawBlock1(): void block1Y(): number drawBlock2(): void block2Y(): number drawBasicInfo(x: number, y: number): void drawExpInfo(x: number, y: number): void expTotalValue(): number | "-------" expNextValue(): number | "-------" }