import { Rectangle } from "../core" import { Window_StatusBase } from "./Window_StatusBase" /** * Window_MenuStatus * * The window for displaying party member status on the menu screen. */ export declare class Window_MenuStatus extends Window_StatusBase { _formationMode: boolean _pendingIndex: number constructor(rect: Rectangle) maxItems(): number numVisibleRows(): number itemHeight(): number actor(index: number): import("..").Game_Actor drawItem(index: number): void drawPendingItemBackground(index: number): void drawItemImage(index: number): void drawItemStatus(index: number): void processOk(): void isCurrentItemEnabled(): boolean selectLast(): void formationMode(): boolean setFormationMode(formationMode: boolean): void pendingIndex(): number setPendingIndex(index: number): void }